Become part of Promethion as a procedural Texture and Shader Artist with a focus on procedural pipelines for asset and material generation. Your task is to build procedural materials and shaders from scratch for hyper realistic assets and environments. Photogrammetry, Substance and PBR is your key to unlock the natural variety in your assets.
We are an early-stage startup from Berlin. As pioneers in the rapidly developing space of synthetic training data for AI, we not only aim to create the best visual datasets on the planet.
It is our mission to challenge some basic paradigms in AI development and to make computer vision solutions more accessible to everyone. As we are still a small team, your input will have a high impact on our product and the development of the company.
We enjoy creative thinking and the continuous exchange of ideas to bring our product forward. And we value an open and positive team spirit and flexible workdays (we also have families).